Waterskin dnd 5e

Hooded lantern. A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. Show Attribute List.

Waterskin dnd 5e. Hunting Trap. Type: Adventuring Gear Cost: 5 gp Weight: 25 lbs. When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps ...

A Wand of Magic Missiles is one of the most valuable wands in D&D. It gives any character a reliable fallback option. It's one of the best Uncommon D&D 5e magic items for spellcasters who are out of spell slots, melee fighters who lack ranged damage, and any character without good damage options in their own right.

I think logically the answer is obvious. No you can't drown people with a cantrip. It's a cantrip. You can move the water over their face, but they can just hold their breath or move their face away from the water at no cost. It would be like trying to suffocate someone with a pillow who is standing up and fully mobile.a container of skin to hold water. Love words? You must — there are over 200,000 words in our free online dictionary, but you are looking for one that's ...A Waterskin is adventuring gear in the standard adventurer's kit, and contains water. It otherwise has no description. [PH:222] Price: 1gp Weight: 4lb Based on similar systems, a waterskin can hold a half-gallon of water.[d20pfsrd.com]. Characters are expected to consume 1 galleon of water per day to avoid dehydration, although this amount is not specified in 4e.Casting Time: 1 action. Range: Touch. Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour. You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing. Spell Lists.Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin. If there is someplace where it is listed in an official source, where would it be? Specifically, I am looking for price and weight. dnd-5e.Contents When it comes to looking at the online platform and knowing about the online games available multiple are there. But these days Dungeons and Dragons 5e races hit at the top. Everyone is fond of these races and also addicted to them. The reason behind considering DnD Races is the features that are linked […]

The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you.Smokestick. This alchemically treated wooden stick instantly creates thick, opaque smoke when ignited. The smoke fills a 10-foot cube (treat the effect as a fog cloud spell, except that a moderate or stronger wind dissipates the smoke in 1 round). The stick is consumed after 1 round, and the smoke dissipates naturally.dnd-5e; undead; Share. Improve this question. Follow edited Jan 29, 2020 at 5:27. Smart_TJ. 6,504 2 2 gold badges 29 29 silver badges 66 66 bronze badges. asked Jan 28, 2020 at 15:56. Rorp Rorp. 5,438 7 7 gold badges 29 29 silver badges 79 79 bronze badges \$\endgroup\$ 2. 130-Sept-2018 ... D&D 5e/Next. If this is your first visit, be sure to check out the ... I'd probably say that 5e waterskins hold about half that. Quote ...Barkskin does not work together with anything: here is the Sage Advice ruling regarding Barkskin (which was a reversal of a prior statement on using it with equipped shields) -. How does barkskin work with shields, cover, and other modifiers to AC?. Barkskin specifies that your AC can’t be lower than 16 while you are affected by the spell. This …

Spellcasting. The skinwalker is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The skinwalker can cast detect thoughts at will and has the following warlock spells prepared: Cantrips (at will): chill touch, poison spray, minor illusion.Poison, Basic (vial) Type: Poison Cost: 100 gp Weight: --. You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage.Deep Water Skin. Wondrous Item, uncommon. This appears to be a normal-sized water skin, but it can contain five times the normal water supply. It has enough water to last one man drinking water for 10 days. It must be refilled normally.Piton. Type: Adventuring Gear Cost: 5 cp Weight: 1/4 lb. When a wall doesn't offer handholds and footholds, you can make your own. A piton is a steel spike with an eye through which you can loop a rope. Tags: Utility. Basic Rules. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Piton - When a wall doesn't offer ...Official D&D 5e Animal and Monster Skinning rules to acquire hides? #1 Apr 1, 2020. TheHeroWhoSlept. TheHeroWhoSlept. View User Profile View Posts Send Message Adventurer; Join Date: 3/26/2020 Posts ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A ...5e's temperature/weather rules are insane. And not in a good way. On any given day, there's a 15% chance that the temperature will be too cold by 1d4*10 degrees. That means that on a day which might normally be 70 degrees fahrenheit (perfectly comfortable weather), there's a non-zero chance that it will suddenly be 30 degrees (slightly ...

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5e's temperature/weather rules are insane. And not in a good way. On any given day, there's a 15% chance that the temperature will be too cold by 1d4*10 degrees. That means that on a day which might normally be 70 degrees fahrenheit (perfectly comfortable weather), there's a non-zero chance that it will suddenly be 30 degrees (slightly ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Handaxe - Proficiency with a handaxe allows you to add your proficiency bonus t... Skip to Content. 🎲 Don't miss out on Planescape ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the ...Traits. Amphibious: The aboleth can breathe air and water. Mucous Cloud: While underwater, the aboleth is surrounded by transformative mucus. A creature that touches the aboleth or that hits it with a melee attack while within 5 ft. of it must make a DC 14 Constitution saving throw. On a failure, the creature is diseased for 1d4 hours.Dungeons & Dragons. Questing knights, conquering overlords, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings—as fighters, they all share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat. And they are well acquainted with death, both meting it out and100 Items ... 100 Aquatic Items. Dndspeak By Dndspeak January 10, 2018 No Comments1 Min Read ... 50, Seafarer's Scurvy Skein: A small salt-crusted leather ...

Elves love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others' freedom as well as their own, and they are more often good than not. Size. Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.Skilled. Source: Player's Handbook. You gain proficiency in any combination of three skills or tools of your choice.This category is for aquatic creatures, as described on p. 306 of Monster Manual v.3.5 and p. 280 of Monster Manual 4th edition. Such creatures almost always are superb swimmers and can breathe...The genasi are one such people, the offspring of genies and mortals. As an earth genasi, you are descended from the cruel and greedy dao, though you aren't necessarily evil. You have inherited some measure of control over earth, reveling in superior strength and solid power. You tend to avoid rash decisions, pausing long enough to consider ...Commune. 5 Divination Yes. Casting Time: 1 minute. Range: Self. Target: Self. Components: V S M (Incense and a vial of holy or unholy water) Duration: 1 minute. Classes: Cleric. You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no.That's up to the DM. As usual, there's no single clear answer to anything that isn't explicitly stated in the rules. A DM could certainly decide that waves represent an uncertain surface that the PCs will have to make rolls to move across; but they could easily rule the other way, since it's magic that says you can move across water 'as if it were solid ground', and solid ground is not ...Challenge 5 (1,800 XP) Lightning Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage. In addition, the elemental can enter a hostile creature's space and stop there.Decanter of Endless Water. This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next ... Bilgewater Subclasses. Legends of Runeterra: Dark Tides of Bilgewater introduces three new subclasses; one each for the Barbarian, the Fighter, and the Rogue. Please note that these subclasses are not official DnD 5e content. If you want to use these subclasses, you will typically need permission from your Dungeon Master to introduce them to ...This category is for creatures that are considered monsters, as described on p. 7 of Monster Manual 5 th edition. They are often frightening and usually dangerous. They are usually not natural creatures, and some are the result of magical experimentation or curses. Many creatures that do not fit other categories well are considered monstrosities.

Price 2 gp; Weight 1 lb. This hollow container is made of wood, a gourd, or metal, and carries liquid like a waterskin, but is more resistant to punctures and ...

A Changing Landscape. The world of D&D has changed over the years, even within the lifetime of the 5th edition of the game. The sourcebook Tasha's Cauldron of Everything introduced rules for customizing your origin. This opened a vast array of options for creating characters that were interesting and unique without sacrificing on optimizing.Waterskin Equipment A waterskin can hold 4 pints of liquid. Priest's Pack Equipment Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of …Divines the weather for the next few hours. The spell first appeared in Supplement 3: Eldritch Wizardry, for the druid. Spell Level 1 Makes a quantity of toxic or poisoned water (enough to serve several dozen people) potable. Debuted in the Player's Handbook as a druid spell. Makes the area of dirty, contaminated water clean. The reverse of the spell contaminates water, making it undrinkable ...Grung. Grungs are aggressive froglike humanoids found in rain forests and tropical jungles. They are fiercely territorial and see themselves as superior to most other creatures. Grung society is a caste system. Each caste lays eggs in a separate hatching pool, and juvenile grungs join their caste upon emergence from the hatchery.13-Apr-2016 ... Clerics (3d6) ; 10, plate armor, shield, mace, 6 torches, backpack, waterskin, 1 week iron rations, 50' rope, wooden holy symbol, 2d6 GP ; 11 ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - String - A 10-foot length of string, typically found in a burglar's pack. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2023 Wizards.Tinderbox. Type: Adventuring Gear Cost: 5 sp Weight: 1 lb. This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch -- or anything else with abundant, exposed fuel -- takes an action. Lighting any other fire takes 1 minute. Tags: Utility. Explorer's Pack. Type: Equipment Pack Cost: 10 gp Weight: 59 lbs. Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Tags: Utility. Exploration. Container. Basic Rules. Type: Adventuring Gear Cost: 2 gp Weight: 5 lbs. A backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot/ 30 pounds of gear. You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack. Tags: Container. Basic Rules. Dungeons and Dragons (D&D) Fifth ...

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The water stops pouring out at the start of your next turn. Choose from the following options: • "Stream" produces 1 gallon of water. • "Fountain" produces 5 gallons of water. • …Hempen rope. Adventuring Gear. Category: Items. Item Rarity: Standard. Weight: 10. « search Items list. Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check.Hit Die: d8. Primary Ability: Intelligence. Saves: Constitution & Intelligence. View Artificer Details. d10. Primary Ability: Strength or Dexterity, & Intelligence or Wisdom. Saves: Dexterity & Intelligence. Dungeons and Dragons (D&D) Fifth Edition (5e) Classes. A comprehensive list of all official character classes for Fifth Edition.Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea had a different appearance to those from the Sea of Fallen Stars. The former had deep green skin, mottled and striped with brown. The latter had blue skin with white stripes and patches. Some ...Spellcasting. The skinwalker is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The skinwalker can cast detect thoughts at will and has the following warlock spells prepared: Cantrips (at will): chill touch, poison spray, minor illusion.The birth of a genasi, whether a slave, a noble, or a member of a desert tribe, is an auspicious event. Most Athasians believe a given genasi is destined for greatness—or infamy. Those living on the frontier, though, have a much harder time. People there tend to be less accepting of differences.BARKSKIN [SPELL] Here's a new version of the Barkskin Spell. BARKSKIN 2nd-Level Transmutation Spell (Primal) Casting Time: Bonus Action Range: Touch Component: V, S, M (a handful of bark) Duration: Concentration, up to 1 hour You touch one willing creature to protect it with regenerating bark. Until the Spell ends, the target's skin assumes ...Apparently 5th Edition rations weigh too much. Let's compare! To start, 5E lists "Rations (1/day)" as dry food, jerky, dry fruit, hard tack and nuts. I'd say that can be considered preserved food. For 5 sp you get 2 lbs of rations that is supposed to last a day. That would be 14 lbs for a week of food which according to my friends is ridiculous ...Control Water. Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. You can choose from any of the following effects when you cast this spell. As an action on your turn, you can repeat the same effect or choose a different one. Flood.Waterskin. Capacity: 4 pints of liquid. Source: SRD under the CC-BY-4.0 License. Home. Dungeon Generator. D&D 5E Loot Table Generator. D&D 5E Item List. D&D 5E Spell List. D&D 5E Monster List. Deck of Dungeons. Blog. Downloads. D&D 5e Spell Cards. Imprint. Select Language.Basilisk. Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if the basilisk isn't incapacitated. On a failed save, the creature magically begins to turn to stone and is restrained. ….

Eating half a pound of food in a day counts as half a day without food. A character can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion . A normal day of eating resets the count of days without food ...The weight limit for packs/bags/etc is for the contents of the pack/bag/etc. A container can only hold this much. There is no explicit limit to how much can be tied to the outside of a pack, besides a character's total Carrying Capacity, and objects attached to the outside do not count against the weight limit for objects placed inside.This means that water breathing is an OK spell. Overall Notes: This is almost required for enabling underwater traversal, which may or may not happen a lot in a campaign. This spell grants up to ten willing creatures you can see within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode ...Includes a backpack, a bag of 1,000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Diplomat's Pack (39 gp). Includes a chest, 2 cases for maps and scrolls, a ...Torch Torch Type: Adventuring Gear Cost: 1 cp Weight: 1 lb A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. Tags: Damage Utility Exploration Combat Basic Rules1 Answer. Damage, in general, is unaffected by AC. Here's what AC does: When you make an attack, your attack roll determines whether the attack hits or misses. To make an attack roll, roll a d20 and add the appropriate modifiers. If the total of the roll plus modifiers equals or exceeds the target’s Armor Class (AC), the attack hits.Tie the corners together and make it into a sack. Cover a hole with it and disguse it as part of a trap. Use the crest or image depicted on it to colorfully explain a story from your mythology. Basicly anything you would use a towel for in hitchhikers guide. 10 x Candles (0.1 gp) 0lbs (twice as many as others get)If all flying creatures could hover, there would be no particular advantage to Spider Climb since flying in and around rock formations would be easy as walking around them. (Copper Dragons in 5e still have a Climb speed, BTW, but it's not explained why or how they use it.)Touch is not defined in 5e. Even "unarmed strike" isn't very well defined. Part of the simplification that went into 5e means that we no longer have stuff like 3.5's "touch AC", which means it is pretty much up to the DM. However, we can get a bit more insight via the Sage Advice Compendium by Jeremy Crawford, because in it he says several ... Waterskin dnd 5e, Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Stone of Good Luck (Luckstone) - While this polished agate is on your person, you gain a +1 b... While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and ..., Flail. Type: Martial Melee Weapon Cost: 10 gp Weight: 2 lbs. Proficiency with a flail allows you to add your proficiency bonus to the attack roll for any attack you make with it. Name. Cost. Damage. Weight. Properties., Stone of Good Luck (Luckstone) Wondrous Item, uncommon (requires attunement) While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Notes: Bonus: Ability Checks, Bonus: Saving Throws, Bonus: Initiative, Buff. Item Tags: Buff., Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Stone of Good Luck (Luckstone) - While this polished agate is on your person, you gain a +1 b... While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and ..., Tortles were a race of intelligent tortoise-like humanoids indigenous to southern Chult. Tortles were reptilian-looking humanoids with large shells on their backs that were capable of containing their entire bodies. They had leathery skins that varied between olive-green to blue-green hues. The dorsal portion of their shells was usually darker than their skins, …, 1. I will face any challenge to win the approval of my family. 2. My house's alliance with another noble family must be sustained at all costs. 3. Nothing is more important than the other members of my family. 4. I am in love with the heir of a family that my family despises. 5., Dragonskin. Your skin toughens and becomes scaly like that of a chromatic dragon, of a color that you select. You gain an enhancement bonus to your natural armor equal to +3, +1 per two levels above 5th (to a maximum of +5 at 9th level), as well as energy resistance equal to twice your caster level (maximum of 20 at 10th level) against the type ..., Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin. If there is someplace where it is listed in an official source, where would it be? Specifically, I am looking for price and weight. dnd-5e., Bedroll. Type: Adventuring Gear Cost: 1 gp Weight: 7 lbs. You never know where you’re going to sleep, and a bedroll helps you get better sleep in a hayloft or on the cold ground. A bedroll consists of bedding and a blanket thin enough to be rolled up and tied. In an emergency, it can double as a stretcher. Tags: Utility. Basic Rules. , Eating half a pound of food in a day counts as half a day without food. A character can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of …, Opaque bands of black and white, or pure black and white. Quartz. Transparent white, smoky gray, or yellow. Sardonyx. Opaque bands of red and white. Star rose quartz. Translucent rosy stone with white star-shaped center. Zircon. Transparent pale blue-green. , Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea had a different appearance to those from the Sea of Fallen Stars. The former had deep green skin, mottled and striped with brown. The latter had blue skin with white stripes and patches. Some ..., A strict interpretation No, breathing your waterskin won't work. You are not "underwater". In the scenario posed above, this will likely keep the characters out of the dungeon. Not fun. A loose interpretation …, Water genasi were a type of genasi with elemental water ancestry. Most water genasi were descended from marid genies, although a few had other origins, including some who were descended from the goddess Umberlee. Like other genasi, water genasi looked generally human except for some distinguishing features, such as lightly scaled skin, clammy flesh, …, Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Shapes Added to Measure Tool Opt in to the VTT redesign to measure AoEs with lines, squares, circles, and cones. Create Characters Outside the VTT Create unlimited characters in the Character Vault, starting with Marvel Multiverse RPG., Tie the corners together and make it into a sack. Cover a hole with it and disguse it as part of a trap. Use the crest or image depicted on it to colorfully explain a story from your mythology. Basicly anything you would use a towel for in hitchhikers guide. 10 x Candles (0.1 gp) 0lbs (twice as many as others get), Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Racial Traits. Cat's Claws, Cat's Talents, Darkvision, Feline Agility. View Tabaxi Details., Holy Water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage., Huge. Food per Day: 16 pounds. Gargantuan. Food per Day: 64 pounds. * 1 days worth of rations weighs 2 lbs., but a player needs only 1 lb. of food per day. The key word in this case is need and is very different from should. A character, at a bare minimum, need to be consuming one pound of food per day, but very rarely will anyone want to get ..., By Dndspeak January 10, 2018 No Comments 1 Min Read. One hundred special aquatic items that can be found in an ocean environment. d100. Entry. 1. Ring of Calamari: A silver ring with an octopus on it with emerald eyes. Gives you the ability to use the darkness spell 1d4 times per day rolled at dawn. 2. Dolphin's Tooth Crown: An ornate crown ..., 26-Jul-2023 ... D&D has so many ... Some packs will feature things like tools, but almost all packs include a number of rations, a waterskin, and some clothes., Dungeoneer's Pack (12 gp). Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack ..., Scholar's Pack (40 gp).) Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife. A list of prebuilt equipment packs for characters from the 5th Edition (5e) SRD (System Reference Document). , Skilled. Source: Player's Handbook. You gain proficiency in any combination of three skills or tools of your choice., This movement doesn’t have enough force to cause damage. You cause shapes, colors, or both to appear on the dirt or stone, spelling out words, creating images, or shaping patterns. The changes last for 1 hour. If the dirt or stone you target is on the ground, you cause it to become difficult terrain., Learn all about the Equipment Packs each class can start off with in D&D 5e, what items are in them, and which are the best options for you. ... DnD Equipment Packs - A Complete Guide With Options ... 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Player's Handbook, page ..., A list of prebuilt equipment packs for characters from the 5th Edition (5e) SRD (System Reference Document). ... 5 days of rations, a waterskin, and a disguise kit. Explorer's Pack (10 gp). Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped ..., Ball bearings. As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn’t need to make the save., Step 1. Pay the material cost. This may be paid by one character, or split between multiple. Step 2. Determine the number of workweeks it will take to craft the item by dividing the item cost by 50. 1,500 gp ÷ 50 = 30 Workweeks. Step 3. Convert the number of workweeks into workdays by multiplying the workweeks by 5., They live somewhat longer than humans do, up to 120 years. Alignment. Independent and self-reliant, genasi tend toward a neutral alignment. Size. Genasi are as varied as their mortal parents but are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium., Holy Water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage., Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. A comprehensive list of all official monsters for Fifth Edition., The Dungeoneer's pack contains the following: Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it. Basic Rules. As you can see, both packs provide both utility items and survival items with the explorer's pack ...